Apex Legends Season 13 encourages teamwork with a new hero breed and modified mode changes

Over the past few seasons, the developers of Apex Legends have worked on opening up the game, both with a massive new map and adding a limited-time game mode that swaps battle royale action for a more traditional team deathmatch. On May 10, they will introduce another new legend to the arena with Newcastle and make changes that can help players focus on teamwork.

Season 13 of Apex Legends bears the title saviors, which matches Newcastle’s skills of keeping his teammates alive longer to help them win fights. While a slew of leaks in recent months have ruined some of the surprises, seeing him in action is quite another. He has a passive ability unlike any character we’ve seen before, with the ability to not only shield downed teammates while breathing new life into them, but he can also drag them to safety. The shield’s power level increases when Newcastle wears a higher-level knockdown shield, adding an extra customization to an often-overlooked item.

Image: Respawn Entertainment

His tactical ability that players can use periodically between cooldowns is a floating energy shield. We haven’t had any test time to try it out, but from what developers said in a briefing, it sounds like it’ll be easy to control in combat, allowing players to rotate and move the shield to take on enemies or their to guard. back while retreating. In a game where ‘third parties’ attack when fired, having a controllable shield to cover extra angles can change things dramatically.

Finally, his ultimate ability makes Newcastle jump long distances, smash his shield into the ground and quickly build a “castle wall” for defense. It was highlighted in the new season trailer introducing him, but a key element of playing Newcastle is that you can cover even greater distances by targeting your teammates before activating it, which will take him higher and further towards them for the heroic rescue.

While other legends have skills that can help their teammates, this one actually uses them to make it better, so maybe the next randoms you’re in a trio with will really consider teaming up. As usual, although the game itself is free to play, unlocking the new character requires 12,000 of the Legend Tokens that players can earn by playing the game or with 750 Apex Coins. The coins that you can also earn in the game in various ways are usually available by purchasing them, with prices starting at $9.99 for 1,000 coins.

POI 'The Downed Beast'
POI ‘The Downed Beast’
Image: Respawn Entertainment
'The Downed Beast' alternative angle
‘The Downed Beast’ alternative angle
Image: Respawn Entertainment

Teamplay is a theme for the new season as it applies changes to the massive Storm Point map and a revamped approach to scoring and progress for anyone delving into ranked gameplay. The Storm Point map seemed to solve the problem of constant third parties, but was criticized by some players and streamers as being too big and too scattered to be fun, with some people saying they could walk around the map for an entire match and couldn’t see anyone. For the new season, “a detailed global tuning pass was critical to improving overall gameplay minute by minute” on the map, based on telemetry and player data collected since its addition.

There’s a new location on the map as the huge sea creature that was killed in the Season 13 trailer is now part of the action as the “Down Beast” POI which should give players more reasons to visit an unloved corner of the map to visit. The other big change players will see comes from four IMC Armories sprouting from the ground. With call back to the Fall of the Titans games, they are an opportunity for squads to enter and fight waves of Specter robots for 60 seconds. The more robots you put down, the more equipment you receive as a prize before jumping out of the arsenal to move yourself around the map. The doors lock when players are inside, so you don’t have to worry about other squads disturbing you before it’s over.

Finally, among all the other balance changes coming up: Apex Legends in the new season, Respawn has announced a top-down change in the way it scores players’ performance in the ranked modes.

As we noted when it was introduced in 2019, the ranked mode invites you to accumulate points based on how many other players you kill or where your team finishes in each round. In general, the longer you hold out, the more points you get, and the more players you kill, the more points you get. If your teammate gets a kill, it won’t affect your score unless you got credit for an assist. As you level up, you can score more points, but it will cost you points to start each game, so unless you perform well, you won’t move up. It is essential to keep the game fresh for experienced players and give them a goal to keep pursuing.

Apex scored when it debuted in 2019
Image: Respawn Entertainment

In the current season, the developers have changed the score to reward players more for beating more of their opponents, but that caused some problems as players could consistently rise by simply hiding until the end of a match when there are only a few left. teams are left. In addition, Apex Legends kept players at the highest rank they reached, so anyone who started losing more points than they could recoup in a season had little incentive to keep putting in the same level of effort or working with their teammates.

Under the new system, trying to rise through the ranks to become an Apex Predator will have more to do with your team’s performance than ever before. Respawn has broken down the changes here, but just to score, the number of points you get for a kill changes based on where you finish. If you kill multiple opponents but still get knocked out early, that’s a loss in the eyes of the developers, and you’ll likely lose points instead of gaining them. On the other hand, if you stay with the last two or three teams but fail to kill anyone, the points you receive won’t be nearly enough to help you make real progress.

Players now also get points when someone on the team gets a kill. Whether you’re doing nothing at all on the other side of the map or are a team player like me who is bravely fired on so your teammates have a chance to attack from the flank, you’ll be rewarded. Players can also drop out of the levels they are in if they lose enough points. With all the changes combined, it sounds like it will be difficult to reach the highest levels available, but in a way that rewards those who play the game as intended more fairly.

Other, respawn has confirmed That Apex Legends Mobile will launch on Android and iOS later this month, but not many other details about that are available yet. We also haven’t heard anything about any fixes or changes to the 4K console versions of the game that debuted in late March. Apex Legends: Rescuers will be available when Season 13 launches on May 10 for Switch, PlayStation, Xbox and PC.

Frank Broholm had acquired considerable experience in writing and editing publications before recruited by The Media Today Chronicle News portal as Editorial Manager. His key task is to conduct effective business reviews based on the most recent business…