Activision Blizzard said on Twitter Wednesday that its Battle.net service was suffering from a Distributed Denial of Service (DDoS) attack. Just over an hour later, the attacks it monitored were reported to have ended.
In the first tweet, sent at 7:11 p.m. ET from the @BlizzardCS Twitter account, the company warned that the attack “may lead to high latency and disconnections for some players.” That first tweet mentioned a single attack, but a second that reported things had ended, shipped at 8:29 PM ETreferenced to attack – plural.
[#BNet] We are currently experiencing a DDoS attack, which could lead to high latency and disconnections for some players. We are actively working to mitigate this issue.— Blizzard CS – America (@BlizzardCS) May 11, 2022
[Bnet] The DDOS attacks we were monitoring have ended. If you still can’t log in, try https://t.co/NY39q2slWo— Blizzard CS – America (@BlizzardCS) May 12, 2022
Based on user reports on Downdetector, players had issues with games, including: overwatch† World of Warcraft† Duty (although exactly which title is not specified) and Diablo III.
Battle.net experienced DDoS attacks for about an hour in November that similarly caused problems for players trying to play games.
Update May 11, 8:39 PM ET: Activision Blizzard says the attacks it monitored have ended.